Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UISliceLibraryFilter Class Reference

UISliceLibraryFilter locates all of the UI slices so that they can be instantiated via "Element from Slice Library" menu function. More...

#include <AssetTreeEntry.h>

Inherits AzToolsFramework::AssetBrowser::AssetBrowserEntryFilter.

Public Member Functions

 UISliceLibraryFilter (const AZ::Data::AssetType &assetType, const char *pathToSearch)
 

Detailed Description

UISliceLibraryFilter locates all of the UI slices so that they can be instantiated via "Element from Slice Library" menu function.


The documentation for this class was generated from the following file: