Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiAnimateEntityInterface Class Referenceabstract

Inherits AZ::ComponentBus.

Public Member Functions

virtual void PropertyValuesChanged ()=0
 Called when the animation system has updated the data members of an entity's components.
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 More than one component on a entity can implement the events.
 

The documentation for this class was generated from the following file: