Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentBus.
Public Types | |
typedef AZStd::function< void(AZ::EntityId, AZ::Vector2)> | OnClickCallback |
Public Member Functions | |
virtual OnClickCallback | GetOnClickCallback ()=0 |
Get the on-click callback. | |
virtual void | SetOnClickCallback (OnClickCallback onClick)=0 |
Set the on-click callback. | |
virtual const LyShine::ActionName & | GetOnClickActionName ()=0 |
Get the action name. | |
virtual void | SetOnClickActionName (const LyShine::ActionName &actionName)=0 |
Set the action name. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
Only one component on a entity can implement the events. | |