Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiCanvasActionNotification, including all inherited members.
EnableEventQueue (defined in UiCanvasActionNotification) | UiCanvasActionNotification | static |
OnAction(AZ::EntityId entityId, const LyShine::ActionName &actionName)=0 | UiCanvasActionNotification | pure virtual |
OnActionMultitouch([[maybe_unused]] AZ::EntityId entityId, [[maybe_unused]] const LyShine::ActionName &actionName, [[maybe_unused]] const AZ::Vector2 &actionPosition, [[maybe_unused]] int multiTouchIndex) | UiCanvasActionNotification | inlinevirtual |
OnEnableStateChanged([[maybe_unused]] AZ::EntityId entityId, [[maybe_unused]] bool state) | UiCanvasActionNotification | inlinevirtual |
~UiCanvasActionNotification() (defined in UiCanvasActionNotification) | UiCanvasActionNotification | inlinevirtual |