Inherits AZ::Component, UiCanvasBus::Handler, AZ::EntityBus::Handler, UiAnimationBus::Handler, UiInteractableActiveNotificationBus::Handler, IUiAnimationListener, UiEditorCanvasBus::Handler, UiCanvasComponentImplementationBus::Handler, and LyShine::RenderToTextureRequestBus::Handler.
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| AZ_COMPONENT (UiCanvasComponent, LyShine::UiCanvasComponentUuid, AZ::Component) |
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| UiCanvasComponent () |
| Constructor, constructed by the LyShine class.
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const AZStd::string & | GetPathname () override |
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LyShine::CanvasId | GetCanvasId () override |
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AZ::u64 | GetUniqueCanvasId () override |
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int | GetDrawOrder () override |
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void | SetDrawOrder (int drawOrder) override |
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bool | GetKeepLoadedOnLevelUnload () override |
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void | SetKeepLoadedOnLevelUnload (bool keepLoaded) override |
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void | RecomputeChangedLayouts () override |
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int | GetNumChildElements () override |
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AZ::Entity * | GetChildElement (int index) override |
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AZ::EntityId | GetChildElementEntityId (int index) override |
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LyShine::EntityArray | GetChildElements () override |
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AZStd::vector< AZ::EntityId > | GetChildElementEntityIds () override |
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AZ::Entity * | CreateChildElement (const LyShine::NameType &name) override |
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AZ::Entity * | FindElementById (LyShine::ElementId id) override |
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AZ::Entity * | FindElementByName (const LyShine::NameType &name) override |
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void | FindElementsByName (const LyShine::NameType &name, LyShine::EntityArray &result) override |
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AZ::EntityId | FindElementEntityIdByName (const LyShine::NameType &name) override |
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AZ::Entity * | FindElementByHierarchicalName (const LyShine::NameType &name) override |
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void | FindElements (AZStd::function< bool(const AZ::Entity *)> predicate, LyShine::EntityArray &result) override |
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AZ::Entity * | PickElement (AZ::Vector2 point) override |
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LyShine::EntityArray | PickElements (const AZ::Vector2 &bound0, const AZ::Vector2 &bound1) override |
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AZ::EntityId | FindInteractableToHandleEvent (AZ::Vector2 point) override |
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bool | SaveToXml (const AZStd::string &assetIdPathname, const AZStd::string &sourceAssetPathname) override |
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void | FixupCreatedEntities (LyShine::EntityArray topLevelEntities, bool makeUniqueNamesAndIds, AZ::Entity *optionalInsertionPoint) override |
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void | AddElement (AZ::Entity *element, AZ::Entity *parent, AZ::Entity *insertBefore) override |
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void | ReinitializeElements () override |
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AZStd::string | SaveToXmlString () override |
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AZStd::string | GetUniqueChildName (AZ::EntityId parentEntityId, AZStd::string baseName, const LyShine::EntityArray *includeChildren) override |
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AZ::Entity * | CloneElement (AZ::Entity *sourceEntity, AZ::Entity *parentEntity) override |
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AZ::EntityId | CloneElementEntityId (AZ::EntityId sourceEntity, AZ::EntityId parentEntity, AZ::EntityId insertBefore) override |
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AZ::Entity * | CloneCanvas (const AZ::Vector2 &canvasSize) override |
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void | SetCanvasToViewportMatrix (const AZ::Matrix4x4 &matrix) override |
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const AZ::Matrix4x4 & | GetCanvasToViewportMatrix () override |
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void | GetViewportToCanvasMatrix (AZ::Matrix4x4 &matrix) override |
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AZ::Vector2 | GetCanvasSize () override |
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AZ::Vector2 | GetAuthoredCanvasSize () override |
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void | SetCanvasSize (const AZ::Vector2 &canvasSize) override |
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void | SetTargetCanvasSize (bool isInGame, const AZ::Vector2 &targetCanvasSize) override |
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AZ::Vector2 | GetDeviceScale () override |
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bool | GetIsPixelAligned () override |
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void | SetIsPixelAligned (bool isPixelAligned) override |
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bool | GetIsTextPixelAligned () override |
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void | SetIsTextPixelAligned (bool isTextPixelAligned) override |
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IUiAnimationSystem * | GetAnimationSystem () override |
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bool | GetEnabled () override |
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void | SetEnabled (bool enabled) override |
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bool | GetIsRenderToTexture () override |
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void | SetIsRenderToTexture (bool isRenderToTexture) override |
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const AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > & | GetAttachmentImageAsset () override |
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void | SetAttachmentImageAsset (const AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > &attachmentImageAsset) override |
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bool | GetIsPositionalInputSupported () override |
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void | SetIsPositionalInputSupported (bool isSupported) override |
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bool | GetIsConsumingAllInputEvents () override |
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void | SetIsConsumingAllInputEvents (bool isConsuming) override |
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bool | GetIsMultiTouchSupported () override |
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void | SetIsMultiTouchSupported (bool isSupported) override |
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bool | GetIsNavigationSupported () override |
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void | SetIsNavigationSupported (bool isSupported) override |
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float | GetNavigationThreshold () override |
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void | SetNavigationThreshold (float navigationThreshold) override |
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AZ::u64 | GetNavigationRepeatDelay () override |
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void | SetNavigationRepeatDelay (AZ::u64 navigationRepeatDelay) override |
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AZ::u64 | GetNavigationRepeatPeriod () override |
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void | SetNavigationRepeatPeriod (AZ::u64 navigationRepeatPeriod) override |
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AzFramework::LocalUserId | GetLocalUserIdInputFilter () override |
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void | SetLocalUserIdInputFilter (AzFramework::LocalUserId localUserId) override |
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bool | HandleInputEvent (const AzFramework::InputChannel::Snapshot &inputSnapshot, const AZ::Vector2 *viewportPos=nullptr, AzFramework::ModifierKeyMask activeModifierKeys=AzFramework::ModifierKeyMask::None) override |
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bool | HandleTextEvent (const AZStd::string &textUTF8) override |
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bool | HandleInputPositionalEvent (const AzFramework::InputChannel::Snapshot &inputSnapshot, AZ::Vector2 viewportPos) override |
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AZ::Vector2 | GetMousePosition () override |
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AZ::EntityId | GetTooltipDisplayElement () override |
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void | SetTooltipDisplayElement (AZ::EntityId entityId) override |
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void | ForceFocusInteractable (AZ::EntityId interactableId) override |
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void | ForceActiveInteractable (AZ::EntityId interactableId, bool shouldStayActive, AZ::Vector2 point) override |
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AZ::EntityId | GetHoverInteractable () override |
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void | ForceHoverInteractable (AZ::EntityId interactableId) override |
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void | ClearAllInteractables () override |
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void | ForceEnterInputEventOnInteractable (AZ::EntityId interactableId) override |
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void | OnEntityDeactivated (const AZ::EntityId &entityId) override |
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void | StartSequence (const AZStd::string &sequenceName) override |
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void | PlaySequenceRange (const AZStd::string &sequenceName, float startTime, float endTime) override |
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void | StopSequence (const AZStd::string &sequenceName) override |
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void | AbortSequence (const AZStd::string &sequenceName) override |
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void | PauseSequence (const AZStd::string &sequenceName) override |
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void | ResumeSequence (const AZStd::string &sequenceName) override |
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void | ResetSequence (const AZStd::string &sequenceName) override |
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float | GetSequencePlayingSpeed (const AZStd::string &sequenceName) override |
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void | SetSequencePlayingSpeed (const AZStd::string &sequenceName, float speed) override |
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float | GetSequencePlayingTime (const AZStd::string &sequenceName) override |
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bool | IsSequencePlaying (const AZStd::string &sequenceName) override |
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float | GetSequenceLength (const AZStd::string &sequenceName) override |
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void | SetSequenceStopBehavior (IUiAnimationSystem::ESequenceStopBehavior stopBehavior) override |
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void | ActiveCancelled () override |
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void | ActiveChanged (AZ::EntityId m_newActiveInteractable, bool shouldStayActive) override |
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void | OnUiAnimationEvent (EUiAnimationEvent uiAnimationEvent, IUiAnimSequence *pAnimSequence) override |
| callback on UI animation events
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void | OnUiTrackEvent (AZStd::string eventName, AZStd::string valueName, IUiAnimSequence *pAnimSequence) override |
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bool | GetIsSnapEnabled () override |
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void | SetIsSnapEnabled (bool enabled) override |
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float | GetSnapDistance () override |
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void | SetSnapDistance (float distance) override |
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float | GetSnapRotationDegrees () override |
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void | SetSnapRotationDegrees (float degrees) override |
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AZStd::vector< float > | GetHorizontalGuidePositions () override |
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void | AddHorizontalGuide (float position) override |
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void | RemoveHorizontalGuide (int index) override |
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void | SetHorizontalGuidePosition (int index, float position) override |
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AZStd::vector< float > | GetVerticalGuidePositions () override |
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void | AddVerticalGuide (float position) override |
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void | RemoveVerticalGuide (int index) override |
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void | SetVerticalGuidePosition (int index, float position) override |
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void | RemoveAllGuides () override |
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AZ::Color | GetGuideColor () override |
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void | SetGuideColor (const AZ::Color &color) override |
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bool | GetGuidesAreLocked () override |
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void | SetGuidesAreLocked (bool areLocked) override |
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bool | CheckForOrphanedElements () override |
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void | RecoverOrphanedElements () override |
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void | RemoveOrphanedElements () override |
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void | UpdateCanvasInEditorViewport (float deltaTime, bool isInGame) override |
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void | RenderCanvasInEditorViewport (bool isInGame, AZ::Vector2 viewportSize) override |
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void | MarkRenderGraphDirty () override |
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AZ::RHI::AttachmentId | UseRenderTarget (const AZ::Name &renderTargetName, AZ::RHI::Size size) override |
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AZ::RHI::AttachmentId | UseRenderTargetAsset (const AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > &attachmentImageAsset) override |
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void | ReleaseRenderTarget (const AZ::RHI::AttachmentId &attachmentId) override |
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AZ::Data::Instance< AZ::RPI::AttachmentImage > | GetRenderTarget (const AZ::RHI::AttachmentId &attachmentId) override |
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void | UpdateCanvas (float deltaTime, bool isInGame) |
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void | RenderCanvas (bool isInGame, AZ::Vector2 viewportSize, UiRenderer *uiRenderer=nullptr) |
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AZ::Entity * | GetRootElement () const |
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LyShine::ElementId | GenerateId () |
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UiCanvasComponent * | CloneAndInitializeCanvas (UiEntityContext *entityContext, const AZStd::string &assetIdPathname, const AZ::Vector2 *canvasSize=nullptr) |
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void | DeactivateElements () |
| Deactivate all elements. Used when queuing a canvas up for deletion.
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AZ::Vector2 | GetTargetCanvasSize () |
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AZ::SliceComponent::EntityIdToEntityIdMap | GetEditorToGameEntityIdMap () |
| Get the mapping from editor EntityId to game EntityId. This will be empty for canvases loaded for editing.
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void | ScheduleElementForTransformRecompute (UiElementComponent *elementComponent) |
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void | UnscheduleElementForTransformRecompute (UiElementComponent *elementComponent) |
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void | ScheduleElementDestroy (AZ::EntityId entityId) |
| Queue an element to be destroyed at end of frame.
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bool | IsRenderGraphDirty () |
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void | GetRenderTargets (LyShine::AttachmentImagesAndDependencies &attachmentImagesAndDependencies) |
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void | GetDebugInfoInteractables (AZ::EntityId &activeInteractable, AZ::EntityId &hoverInteractable) const |
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void | GetDebugInfoNumElements (DebugInfoNumElements &info) const |
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void | GetDebugInfoRenderGraph (LyShineDebug::DebugInfoRenderGraph &info) const |
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void | DebugInfoCountChildren (const AZ::EntityId entity, bool parentEnabled, DebugInfoNumElements &info) const |
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void | DebugReportDrawCalls (AZ::IO::HandleType fileHandle, LyShineDebug::DebugInfoDrawCallReport &reportInfo, void *context) const |
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void | DebugDisplayElemBounds (IDraw2d *draw2d) const |
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void | DebugDisplayChildElemBounds (IDraw2d *draw2d, const AZ::EntityId entity) const |
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virtual void | OnUiTrackEvent (AZStd::string eventName, AZStd::string valueName, [[maybe_unused]] IUiAnimSequence *pAnimSequence) |
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