Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <UiCanvasBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | OnCanvasEnabledStateChanged (AZ::EntityId canvasEntityId, bool enabled)=0 |
Called when the canvas was enabled or disabled. | |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
Interface class that listeners need to implement to be notified when any canvas has been enabled or disabled