Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiCanvasLuaProxy, including all inherited members.
BusConnect(AZ::EntityId entityId) | UiCanvasLuaProxy | |
FindElementById(LyShine::ElementId id) override (defined in UiCanvasLuaProxy) | UiCanvasLuaProxy | |
FindElementByName(const LyShine::NameType &name) override (defined in UiCanvasLuaProxy) | UiCanvasLuaProxy | |
GetEnabled() override (defined in UiCanvasLuaProxy) | UiCanvasLuaProxy | |
LoadCanvas(const char *canvasFilename) | UiCanvasLuaProxy | |
Reflect(AZ::ReflectContext *context) (defined in UiCanvasLuaProxy) | UiCanvasLuaProxy | static |
SetEnabled(bool enabled) override (defined in UiCanvasLuaProxy) | UiCanvasLuaProxy | |
UnloadCanvas(AZ::EntityId canvasEntityId) | UiCanvasLuaProxy |