Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiCanvasManagerInterface, including all inherited members.
CanvasEntityList typedef (defined in UiCanvasManagerInterface) | UiCanvasManagerInterface | |
CreateCanvas()=0 | UiCanvasManagerInterface | pure virtual |
FindLoadedCanvasByPathName(const AZStd::string &canvasPathname, bool loadIfNotFound=false)=0 | UiCanvasManagerInterface | pure virtual |
GetLoadedCanvases()=0 | UiCanvasManagerInterface | pure virtual |
LoadCanvas(const AZStd::string &canvasPathname)=0 | UiCanvasManagerInterface | pure virtual |
SetLocalUserIdInputFilterForAllCanvases(AzFramework::LocalUserId localUserId)=0 | UiCanvasManagerInterface | pure virtual |
UnloadCanvas(AZ::EntityId canvasEntityId)=0 | UiCanvasManagerInterface | pure virtual |