Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiCanvasManagerNotification Class Reference

Interface class that listeners need to implement to be notified of canvas manager changes. More...

#include <UiCanvasManagerBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual void OnCanvasLoaded (AZ::EntityId canvasEntityId)
 Called when a canvas has been loaded.
 
virtual void OnCanvasUnloaded (AZ::EntityId canvasEntityId)
 Called when a canvas has been unloaded/destroyed.
 
virtual void OnCanvasReloaded (AZ::EntityId canvasEntityId)
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 

Detailed Description

Interface class that listeners need to implement to be notified of canvas manager changes.

Member Function Documentation

◆ OnCanvasReloaded()

virtual void UiCanvasManagerNotification::OnCanvasReloaded ( AZ::EntityId  canvasEntityId)
inlinevirtual

Called when a canvas has been reloaded (due to hot-loading) For a hot-load, the OnCanvasLoaded/OnCanvasUnloaded notifications are not sent - only this one is


The documentation for this class was generated from the following file: