Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Interface class that listeners need to implement to be notified of canvas manager changes. More...
#include <UiCanvasManagerBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | OnCanvasLoaded ([[maybe_unused]] AZ::EntityId canvasEntityId) |
Called when a canvas has been loaded. | |
virtual void | OnCanvasUnloaded ([[maybe_unused]] AZ::EntityId canvasEntityId) |
Called when a canvas has been unloaded/destroyed. | |
virtual void | OnCanvasReloaded ([[maybe_unused]] AZ::EntityId canvasEntityId) |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Interface class that listeners need to implement to be notified of canvas manager changes.
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inlinevirtual |
Called when a canvas has been reloaded (due to hot-loading) For a hot-load, the OnCanvasLoaded/OnCanvasUnloaded notifications are not sent - only this one is