Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <UiCanvasBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | OnCanvasDrawOrderChanged (AZ::EntityId canvasEntityId)=0 |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
Interface class that listeners need to implement to be notified when the draw order of any canvas changes
|
pure virtual |
Called when the draw order setting for a canvas changes Note this is used to update the order in the UiCanvasManager so that order has not been updated when this fires.