Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <UiCanvasRefBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual AZ::EntityId | GetCanvas ()=0 |
Get the UI canvas associated with this entity. | |
UiCanvasRefBus Allows a reference to a UI Canvas entity (which is loaded from a .uicanvas asset file) to associated with a component entity in the level. This is used for convenience by flow graph nodes and also for supprting rendering UI canvases in the 3D world on a component entity.