Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Interface class that listeners need to implement to be notified of canvas size or scale changes. More...
#include <UiCanvasBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual void | OnCanvasSizeOrScaleChange (AZ::EntityId canvasEntityId)=0 |
Called when the target canvas size or uniform device scale changes. | |
Interface class that listeners need to implement to be notified of canvas size or scale changes.