#include <UiEditorAnimationBus.h>
Inherits AZ::EBusTraits.
Classes | |
| struct | UiEditorAnimationEditState |
Public Member Functions | |
| virtual UiEditorAnimationEditState | GetCurrentEditState ()=0 |
| Get the current animation edit state. | |
| virtual void | RestoreCurrentEditState (const UiEditorAnimationEditState &animEditState)=0 |
| Restore the current animation edit state. | |
Static Public Member Functions | |
| static const char * | GetUniqueName () |
Interface class that the UI Editor Animation Window needs to implement (e.g. UiAnimViewDialog)