Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiEditorEntityContextRequests, including all inherited members.
AddressPolicy (defined in UiEditorEntityContextRequests) | UiEditorEntityContextRequests | static |
BusIdType typedef (defined in UiEditorEntityContextRequests) | UiEditorEntityContextRequests | |
CloneEditorSliceInstance(AZ::SliceComponent::SliceInstanceAddress sourceInstance)=0 | UiEditorEntityContextRequests | pure virtual |
DeleteElements(AzToolsFramework::EntityIdList elements)=0 | UiEditorEntityContextRequests | pure virtual |
DetachSliceEntities(const AzToolsFramework::EntityIdList &entities)=0 | UiEditorEntityContextRequests | pure virtual |
GetUiRootSlice()=0 | UiEditorEntityContextRequests | pure virtual |
HandlerPolicy (defined in UiEditorEntityContextRequests) | UiEditorEntityContextRequests | static |
HasPendingRequests()=0 | UiEditorEntityContextRequests | pure virtual |
InstantiateEditorSlice(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition)=0 | UiEditorEntityContextRequests | pure virtual |
InstantiateEditorSliceAtChildIndex(const AZ::Data::Asset< AZ::Data::AssetData > &sliceAsset, AZ::Vector2 viewportPosition, int childIndex)=0 | UiEditorEntityContextRequests | pure virtual |
IsInstantiatingSlices()=0 | UiEditorEntityContextRequests | pure virtual |
QueueSliceReplacement(const char *targetPath, const AZStd::unordered_map< AZ::EntityId, AZ::EntityId > &selectedToAssetMap, const AZStd::unordered_set< AZ::EntityId > &entitiesToReplace, AZ::Entity *commonParent, AZ::Entity *insertBefore)=0 | UiEditorEntityContextRequests | pure virtual |
RestoreSliceEntity(AZ::Entity *entity, const AZ::SliceComponent::EntityRestoreInfo &info)=0 | UiEditorEntityContextRequests | pure virtual |
~UiEditorEntityContextRequests() (defined in UiEditorEntityContextRequests) | UiEditorEntityContextRequests | inlinevirtual |