Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiElementLuaProxy Class Reference

This component serves as the bridge between UiElementBus and UiElementLuaBus. More...

#include <UiElementLuaBus.h>

Inherits UiElementLuaBus::Handler.

Public Member Functions

bool IsEnabled () override
 
void SetIsEnabled (bool isEnabled) override
 
void BusConnect (AZ::EntityId entityId)
 Adds this object as a handler for UiElementLuaBus.
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

This component serves as the bridge between UiElementBus and UiElementLuaBus.


The documentation for this class was generated from the following file: