Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentBus.
Public Member Functions | |
virtual UiLayoutInterface::Padding | GetPadding ()=0 |
Get the padding (in pixels) inside the edges of the element. | |
virtual void | SetPadding (UiLayoutInterface::Padding padding)=0 |
Set the padding (in pixels) inside the edges of the element. | |
virtual float | GetSpacing ()=0 |
Get the spacing (in pixels) between child elements. | |
virtual void | SetSpacing (float spacing)=0 |
Set the spacing (in pixels) between child elements. | |
virtual UiLayoutInterface::VerticalOrder | GetOrder ()=0 |
Get the vertical order for this layout. | |
virtual void | SetOrder (UiLayoutInterface::VerticalOrder order)=0 |
Set the vertical order for this layout. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
Only one component on a entity can implement the events. | |