Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::Component, UiRadioButtonGroupBus::Handler, and UiRadioButtonGroupCommunicationBus::Handler.
Public Member Functions | |
AZ_COMPONENT (UiRadioButtonGroupComponent, LyShine::UiRadioButtonGroupComponentUuid, AZ::Component) | |
AZ::EntityId | GetCheckedRadioButton () override |
void | SetState (AZ::EntityId radioButton, bool isOn) override |
bool | GetAllowUncheck () override |
void | SetAllowUncheck (bool allowUncheck) override |
void | AddRadioButton (AZ::EntityId radioButton) override |
void | RemoveRadioButton (AZ::EntityId radioButton) override |
bool | ContainsRadioButton (AZ::EntityId radioButton) override |
const LyShine::ActionName & | GetChangedActionName () override |
void | SetChangedActionName (const LyShine::ActionName &actionName) override |
bool | RegisterRadioButton (AZ::EntityId radioButton) override |
void | UnregisterRadioButton (AZ::EntityId radioButton) override |
void | RequestRadioButtonStateChange (AZ::EntityId radioButton, bool newState) override |
Protected Member Functions | |
void | Activate () override |
void | Deactivate () override |