Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiScrollerInterface Class Referenceabstract

#include <UiScrollerBus.h>

Inherits AZ::ComponentBus.

Public Types

enum class  Orientation { Horizontal , Vertical }
 Scroller orientation.
 
typedef AZStd::function< void(AZ::EntityId, float)> ValueChangeCallback
 params: sending entity id, newValue, newPosition
 

Public Member Functions

virtual float GetValue ()=0
 Get the current value for the scrollbar (0 - 1)
 
virtual void SetValue (float value)=0
 Set the value of the scrollbar (0 - 1)
 
virtual Orientation GetOrientation ()=0
 Get the orientation of the scroller.
 
virtual void SetOrientation (Orientation orientation)=0
 Set the orientation of the scroller.
 
virtual AZ::EntityId GetScrollableEntity ()=0
 Get the scrollable entity.
 
virtual void SetScrollableEntity (AZ::EntityId entityId)=0
 Set the scrollable entity.
 
virtual ValueChangeCallback GetValueChangingCallback ()=0
 Get the callback invoked while the value is changing.
 
virtual void SetValueChangingCallback (ValueChangeCallback onChange)=0
 Set the callback invoked while the value is changing.
 
virtual ValueChangeCallback GetValueChangedCallback ()=0
 Get the callback invoked when the value is done changing.
 
virtual void SetValueChangedCallback (ValueChangeCallback onChange)=0
 Set the callback invoked when the value is done changing.
 
virtual const LyShine::ActionNameGetValueChangingActionName ()=0
 Get the action triggered while the value is changing.
 
virtual void SetValueChangingActionName (const LyShine::ActionName &actionName)=0
 Set the action triggered while the value is changing.
 
virtual const LyShine::ActionNameGetValueChangedActionName ()=0
 Get the action triggered when the value is done changing.
 
virtual void SetValueChangedActionName (const LyShine::ActionName &actionName)=0
 Set the action triggered when the value is done changing.
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 Only one component on a entity can implement the events.
 

Detailed Description

Interface class that a scroller component needs to implement. A scroller component provides functionality to control the scrolling of scrollable content (e.g. UiScrollBarComponent)


The documentation for this class was generated from the following file: