Inherits spline::CBaseSplineInterpolator< Vec2, UiSpline::BezierSpline< Vec2, UiSpline::SplineKeyEx< Vec2 > > >.
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virtual int | GetNumDimensions () |
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virtual void | SerializeSpline (XmlNodeRef &node, bool bLoading) |
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virtual void | SetKeyTime (int key, float time) |
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virtual void | SetKeyValue (int key, ISplineInterpolator::ValueType value) |
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virtual bool | GetKeyValue (int key, ISplineInterpolator::ValueType &value) |
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virtual void | Interpolate (float time, ISplineInterpolator::ValueType &value) |
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float | Integrate (float time) |
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virtual void | SetKeyFlags (int k, int flags) |
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virtual void | SetKeyInTangent (int k, ISplineInterpolator::ValueType tin) |
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virtual void | SetKeyOutTangent (int k, ISplineInterpolator::ValueType tout) |
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void | ConstrainOutTangentsOf (int k) |
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void | ConstrainInTangentsOf (int k) |
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virtual void | comp_deriv () |
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virtual int | InsertKey (float t, ISplineInterpolator::ValueType val) |
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static void | Reflect (AZ::ReflectContext *context) |
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Source/Animation/2DSpline.h