Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Class used while a "Move guide" interaction is in progress in move or anchor mode. More...
#include <ViewportMoveGuideInteraction.h>
Inherits ViewportDragInteraction.
Public Member Functions | |
ViewportMoveGuideInteraction (EditorWindow *editorWindow, AZ::EntityId canvasId, bool guideIsVertical, int guideIndex, const AZ::Vector2 &startDragMousePos) | |
void | Update (const AZ::Vector2 &mousePos) override |
Update the interaction each time the mouse moves. | |
void | Render (Draw2dHelper &draw2d) override |
Render any display desired during the interaction. | |
void | EndInteraction (EndState endState) override |
End the interaction. | |
Public Member Functions inherited from ViewportDragInteraction | |
ViewportDragInteraction (const AZ::Vector2 &startMousePos) | |
Protected Member Functions | |
void | MoveGuideToMousePos (const AZ::Vector2 &mousePos) |
Protected Attributes | |
EditorWindow * | m_editorWindow |
AZ::EntityId | m_canvasId |
bool | m_guideIsVertical = false |
int | m_guideIndex = 0 |
bool | m_isSnapping = false |
float | m_startingPosition = 0.0f |
AZStd::string | m_canvasUndoXml |
AZ::Vector2 | m_cursorViewportPos |
Protected Attributes inherited from ViewportDragInteraction | |
AZ::Vector2 | m_startMousePos |
Additional Inherited Members | |
Public Types inherited from ViewportDragInteraction | |
enum class | EndState { Inside , OutsideX , OutsideY , OutsideXY , Canceled } |
Class used while a "Move guide" interaction is in progress in move or anchor mode.