Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ViewportSnap Class Reference

Static Public Member Functions

static void Rotate (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, AZ::Entity *element, float signedAngle)
 
static void ResizeByGizmo (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, const ViewportHelpers::GizmoParts &grabbedGizmoParts, AZ::Entity *element, const AZ::Vector2 &pivot, const AZ::Vector2 &translation)
 
static void ResizeDirectlyWithScaleOrRotation (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, const ViewportHelpers::ElementEdges &grabbedEdges, AZ::Entity *element, const UiTransformInterface::RectPoints &translation)
 
static void ResizeDirectlyNoScaleNoRotation (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, const ViewportHelpers::ElementEdges &grabbedEdges, AZ::Entity *element, const AZ::Vector2 &translation)
 

The documentation for this class was generated from the following file: