Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Static Public Member Functions | |
static void | Rotate (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, AZ::Entity *element, float signedAngle) |
static void | ResizeByGizmo (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, const ViewportHelpers::GizmoParts &grabbedGizmoParts, AZ::Entity *element, const AZ::Vector2 &pivot, const AZ::Vector2 &translation) |
static void | ResizeDirectlyWithScaleOrRotation (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, const ViewportHelpers::ElementEdges &grabbedEdges, AZ::Entity *element, const UiTransformInterface::RectPoints &translation) |
static void | ResizeDirectlyNoScaleNoRotation (HierarchyWidget *hierarchy, const AZ::EntityId &canvasId, const ViewportHelpers::ElementEdges &grabbedEdges, AZ::Entity *element, const AZ::Vector2 &translation) |