Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiGameEntityContext::InstantiatingDynamicSlice Struct Reference

Public Member Functions

 InstantiatingDynamicSlice (const AZ::Data::Asset< AZ::Data::AssetData > &asset, const AZ::Vector2 &position, bool isViewportPosition, AZ::Entity *parent)
 

Public Attributes

AZ::Data::Asset< AZ::Data::AssetData > m_asset
 
AZ::Vector2 m_position
 
bool m_isViewportPosition
 
AZ::Entity * m_parent
 

The documentation for this struct was generated from the following file: