Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiTransform2dInterface::Offsets Struct Reference

Public Member Functions

 Offsets (float left, float top, float right, float bottom)
 
Offsetsoperator+= (const UiTransformInterface::RectPoints &rhs)
 
Offsets operator+ (const UiTransformInterface::RectPoints &rhs) const
 
Offsetsoperator+= (const AZ::Vector2 &rhs)
 
Offsets operator+ (const AZ::Vector2 &rhs) const
 
bool operator== (const Offsets &rhs) const
 
bool operator!= (const Offsets &rhs) const
 

Public Attributes

float m_left
 
float m_top
 
float m_right
 
float m_bottom
 

The documentation for this struct was generated from the following file: