Open 3D Engine Maestro Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <SequenceComponent.h>
Public Member Functions | |
AZ_CLASS_ALLOCATOR (AnimationData, AZ::SystemAllocator) | |
AZ_RTTI (AnimationData, "{1CC687A8-9331-4314-A0F9-C75C50C10268}") | |
Public Attributes | |
AZStd::string | m_serializedData |
Wrapper class for animation system data file. This allows us to use the old Cry serialize for the animation data