Open 3D Engine Maestro Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
PlayingSequence Struct Reference

Public Attributes

AZStd::intrusive_ptr< IAnimSequence > sequence
 Sequence playing.
 
float startTime
 Start/End/Current playing time for this sequence.
 
float endTime
 
float currentTime
 
float currentSpeed
 
bool trackedSequence
 Sequence from other sequence's sequence track.
 
bool bSingleFrame
 

The documentation for this struct was generated from the following file: