Open 3D Engine Maestro Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SSoundInfo Struct Reference

Public Member Functions

void Reset ()
 

Public Attributes

int nSoundKeyStart = -1
 
int nSoundKeyStop = -1
 

The documentation for this struct was generated from the following file: