Open 3D Engine Maestro Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
spline::SplineKeyEx< T > Struct Template Reference

#include <2DSpline.h>

Inherits SplineKey< T >.

Public Member Functions

void ComputeThetaAndScale ()
 
void SetOutTangentFromIn ()
 
void SetInTangentFromOut ()
 
void ComputeThetaAndScale ()
 
void SetOutTangentFromIn ()
 
void SetInTangentFromOut ()
 
void Reflect (AZ::ReflectContext *context)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *)
 

Public Attributes

float theta_from_dd_to_ds
 
float scale_from_dd_to_ds
 

Detailed Description

template<class T>
struct spline::SplineKeyEx< T >

Bezier spline key extended for tangent unify/break.


The documentation for this struct was generated from the following file: