Open 3D Engine Meshlets Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <meshoptimizer.h>
Public Attributes | |
const void * | data |
size_t | size |
size_t | stride |
Vertex attribute stream, similar to glVertexPointer Each element takes size bytes, with stride controlling the spacing between successive elements.