Open 3D Engine MotionMatching Gem API Reference 23.10.0
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EMotionFX::MotionMatching::BestMatchingFrameWriterCsv Class Reference

#include <CsvSerializers.h>

Inherits EMotionFX::MotionMatching::CsvWriterBase.

Public Member Functions

bool Begin (const char *filename)
 
void Write (size_t frame)
 

Additional Inherited Members

- Protected Member Functions inherited from EMotionFX::MotionMatching::CsvWriterBase
bool OpenFile (const char *filename, int openMode)
 
virtual void End ()
 
bool IsReady () const
 
void WriteLine (AZStd::string &line)
 
void WriteVector3ToString (const AZ::Vector3 &vec, AZStd::string &text)
 
void WriteFloatArrayToString (const AZStd::vector< float > &values, AZStd::string &text)
 
- Protected Attributes inherited from EMotionFX::MotionMatching::CsvWriterBase
AZ::IO::SystemFile m_file
 
AZStd::string m_tempBuffer
 

Detailed Description

Store a list of best matching frames in a table The first row contains the column name Each following row represents a best matching frame


The documentation for this class was generated from the following file: