Open 3D Engine MotionMatching Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::MotionMatching::ImGuiMonitorRequests Class Referenceabstract

Inherits AZ::EBusTraits.

Classes

struct  FeatureMatrixInfo
 
struct  FrameDatabaseInfo
 
struct  KdTreeInfo
 

Public Types

using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void PushPerformanceHistogramValue (const char *performanceMetricName, float value)=0
 
virtual void PushCostHistogramValue (const char *costName, float value, const AZ::Color &color)=0
 
virtual void SetFrameDatabaseInfo (const FrameDatabaseInfo &info)=0
 
virtual void SetFeatureMatrixInfo (const FeatureMatrixInfo &info)=0
 
virtual void SetKdTreeInfo (const KdTreeInfo &info)=0
 

The documentation for this class was generated from the following file: