Open 3D Engine MotionMatching Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::MotionMatching::Feature::InitSettings Struct Reference

Public Attributes

ActorInstance * m_actorInstance = nullptr
 
FeatureMatrix::Index m_featureColumnStartOffset = 0
 

The documentation for this struct was generated from the following file: