Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::EntityReplicationManager Member List

This is the complete list of members for Multiplayer::EntityReplicationManager, including all inherited members.

ActivatePendingEntities() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
AddAutonomousEntityReplicatorCreatedHandler(AZ::Event< NetEntityId >::Handler &handler) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
AddDeferredRpcMessage(NetworkEntityRpcMessage &rpcMessage) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
AddReplicatorToPendingSend(const EntityReplicator &entityReplicator) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
AddSendMigrateEntityEventHandler(SendMigrateEntityEvent::Handler &handler) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
CanMigrateEntity(const ConstNetworkEntityHandle &entityHandle) const (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
Clear(bool forMigration) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
EntityReplicationManager(AzNetworking::IConnection &connection, AzNetworking::IConnectionListener &connectionListener, Mode mode) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
EntityReplicator (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManagerfriend
EntityReplicatorMap typedef (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetConnection() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetEntityReplicatorCount(NetEntityRole localNetworkRole) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetEntityReplicatorIdList(AZStd::list< NetEntityId > &outList) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetFrameTimeMs() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetRemoteEntityDomain() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetRemoteHostId() const (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetReplicationWindow() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
GetResendTimeoutTimeMs() const (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
HandleEntityDeleteMessage(EntityReplicator *entityReplicator, const AzNetworking::IPacketHeader &packetHeader, const NetworkEntityUpdateMessage &updateMessage) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
HandleEntityMigration(AzNetworking::IConnection *invokingConnection, EntityMigrationMessage &message) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
HandleEntityResetMessages(AzNetworking::IConnection *invokingConnection, const NetEntityIdsForReset &resetIds) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
HandleEntityRpcMessages(AzNetworking::IConnection *invokingConnection, NetworkEntityRpcVector &rpcVector) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
HandleEntityUpdateMessage(AzNetworking::IConnection *invokingConnection, const AzNetworking::IPacketHeader &packetHeader, const NetworkEntityUpdateMessage &updateMessage) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
HasRemoteAuthority(const ConstNetworkEntityHandle &entityHandle) const (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
IsUpdateModeToServerClient() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
MigrateAllEntities() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
MigrateEntity(NetEntityId netEntityId) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
Mode enum name (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
RemoveReplicatorFromPendingSend(const EntityReplicator &entityReplicator) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SendUpdates() (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SetEntityActivationTimeSliceMs(AZ::TimeMs timeSliceMs) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SetEntityPendingRemovalMs(AZ::TimeMs entityPendingRemovalMs) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SetEntityRebasing(NetworkEntityHandle &entityHandle) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SetMaxRemoteEntitiesPendingCreationCount(uint32_t maxPendingEntities) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SetRemoteEntityDomain(AZStd::unique_ptr< IEntityDomain > entityDomain) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
SetReplicationWindow(AZStd::unique_ptr< IReplicationWindow > replicationWindow) (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager
~EntityReplicationManager()=default (defined in Multiplayer::EntityReplicationManager)Multiplayer::EntityReplicationManager