Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits LocalPredictionPlayerInputComponentControllerBase.
Public Member Functions | |
LocalPredictionPlayerInputComponentController (LocalPredictionPlayerInputComponent &parent) | |
void | OnActivate ([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) override |
void | OnDeactivate ([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating) override |
bool | IsMigrating () const |
ClientInputId | GetLastInputId () const |
HostFrameId | GetInputFrameId (const NetworkInput &input) const |
bool Multiplayer::LocalPredictionPlayerInputComponentController::IsMigrating | ( | ) | const |
Return true if we're currently migrating from one host to another.