Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <MatchmakingNotifications.h>
Inherits AZ::EBusTraits.
Public Types | |
using | MutexType = AZStd::recursive_mutex |
Public Member Functions | |
virtual void | OnMatchAcceptance ()=0 |
virtual void | OnMatchComplete ()=0 |
OnMatchComplete is fired when match is complete. | |
virtual void | OnMatchError ()=0 |
OnMatchError is fired when match is processed with error. | |
virtual void | OnMatchFailure ()=0 |
OnMatchFailure is fired when match is failed to complete. | |
Static Public Attributes | |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
MatchmakingNotifications The matchmaking notifications to listen for performing required operations based on matchmaking ticket event
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pure virtual |
OnMatchAcceptance is fired when match is found and pending on acceptance Use this notification to accept found match