#include <MatchmakingNotifications.h>
Inherits AZ::EBusTraits.
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using | MutexType = AZStd::recursive_mutex |
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| virtual void | OnMatchAcceptance ()=0 |
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virtual void | OnMatchComplete ()=0 |
| | OnMatchComplete is fired when match is complete.
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virtual void | OnMatchError ()=0 |
| | OnMatchError is fired when match is processed with error.
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virtual void | OnMatchFailure ()=0 |
| | OnMatchFailure is fired when match is failed to complete.
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static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
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static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
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MatchmakingNotifications The matchmaking notifications to listen for performing required operations based on matchmaking ticket event
◆ OnMatchAcceptance()
| virtual void Multiplayer::MatchmakingNotifications::OnMatchAcceptance |
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OnMatchAcceptance is fired when match is found and pending on acceptance Use this notification to accept found match
The documentation for this class was generated from the following file:
- Gems/Multiplayer/Code/Include/Multiplayer/Session/MatchmakingNotifications.h