Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <MultiplayerDebugHierarchyReporter.h>
Inherits AZ::EntitySystemBus::Handler.
Public Member Functions | |
void | OnImGuiUpdate () |
Main update loop. | |
void | UpdateDebugOverlay () |
Draws hierarchy information over hierarchy root entities. | |
void | OnEntityActivated (const AZ::EntityId &entityId) override |
void | OnEntityDeactivated (const AZ::EntityId &entityId) override |
/brief Provides ImGui and debug draw hierarchy information at runtime.
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override |
EntitySystemBus overrides.