Open 3D Engine Multiplayer Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::NetworkCharacterComponent Member List

This is the complete list of members for Multiplayer::NetworkCharacterComponent, including all inherited members.

GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType &required) (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponentstatic
NetworkCharacterComponent() (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponent
NetworkCharacterComponentController (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponentfriend
OnActivate(Multiplayer::EntityIsMigrating entityIsMigrating) override (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponent
OnCharacterActivated(const AZ::EntityId &entityId) override (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponentprotected
OnCharacterDeactivated(const AZ::EntityId &entityId) override (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponentprotected
OnDeactivate(Multiplayer::EntityIsMigrating entityIsMigrating) override (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponent
OnInit() override (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponentinline
Reflect(AZ::ReflectContext *context) (defined in Multiplayer::NetworkCharacterComponent)Multiplayer::NetworkCharacterComponentstatic