Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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A list of input commands, used for bookkeeping on the client. More...
#include <NetworkInputHistory.h>
Public Member Functions | |
AZStd::size_t | Size () const |
const NetworkInput & | operator[] (AZStd::size_t index) const |
NetworkInput & | operator[] (AZStd::size_t index) |
void | PushBack (NetworkInput &networkInput) |
void | PopFront () |
const NetworkInput & | Front () const |
A list of input commands, used for bookkeeping on the client.