Open 3D Engine Multiplayer Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::NetworkRigidBodyComponentController Class Reference

Inherits NetworkRigidBodyComponentControllerBase, and Physics::RigidBodyNotificationBus::Handler.

Public Member Functions

 NetworkRigidBodyComponentController (NetworkRigidBodyComponent &parent)
 
void OnActivate (Multiplayer::EntityIsMigrating entityIsMigrating) override
 
void OnDeactivate (Multiplayer::EntityIsMigrating entityIsMigrating) override
 

The documentation for this class was generated from the following file: