Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
This is the complete list of members for Multiplayer::PropertySubscriber, including all inherited members.
GetLastReceivedPacketId() const (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber | |
HandlePropertyChangeMessage(AzNetworking::PacketId packetId, AzNetworking::ISerializer *serializer, bool notifyChanges=true) (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber | |
IsDeleted() const (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber | |
IsDeleting() const (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber | |
IsPacketIdValid(AzNetworking::PacketId packetId) const (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber | |
PropertySubscriber(EntityReplicationManager &replicationManager, NetBindComponent *netBindComponent) (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber | |
SetDeleting() (defined in Multiplayer::PropertySubscriber) | Multiplayer::PropertySubscriber |