Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Private helper class for the EntityReplicator to help manage applying entity adds/updates/deletes to subscribers. More...
#include <PropertySubscriber.h>
Public Member Functions | |
PropertySubscriber (EntityReplicationManager &replicationManager, NetBindComponent *netBindComponent) | |
bool | IsDeleting () const |
bool | IsDeleted () const |
void | SetDeleting () |
bool | IsPacketIdValid (AzNetworking::PacketId packetId) const |
AzNetworking::PacketId | GetLastReceivedPacketId () const |
bool | HandlePropertyChangeMessage (AzNetworking::PacketId packetId, AzNetworking::ISerializer *serializer, bool notifyChanges=true) |
Private helper class for the EntityReplicator to help manage applying entity adds/updates/deletes to subscribers.