Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::AcceptMatchRequest Struct Reference

#include <MatchmakingRequests.h>

Public Member Functions

 AZ_RTTI (AcceptMatchRequest, "{AD289D76-CEE2-424F-847E-E62AA83B7D79}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

bool m_acceptMatch
 Player response to accept or reject match.
 
AZStd::vector< AZStd::string > m_playerIds
 A list of unique identifiers for players delivering the response.
 
AZStd::string m_ticketId
 A unique identifier for a matchmaking ticket.
 

Detailed Description

AcceptMatchRequest The container for AcceptMatch request parameters.


The documentation for this struct was generated from the following file: