Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <MatchmakingRequests.h>
Public Member Functions | |
AZ_RTTI (AcceptMatchRequest, "{AD289D76-CEE2-424F-847E-E62AA83B7D79}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
bool | m_acceptMatch |
Player response to accept or reject match. | |
AZStd::vector< AZStd::string > | m_playerIds |
A list of unique identifiers for players delivering the response. | |
AZStd::string | m_ticketId |
A unique identifier for a matchmaking ticket. | |
AcceptMatchRequest The container for AcceptMatch request parameters.