Open 3D Engine Multiplayer Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::AuditTrailInput Struct Reference

Public Member Functions

 AuditTrailInput (AuditCategory category, ClientInputId inputId, HostFrameId hostFrameId, const AZStd::string name, const AZStd::vector< MultiplayerAuditingElement > &&children)
 

Public Attributes

AuditCategory m_category
 
ClientInputId m_inputId
 
HostFrameId m_hostFrameId
 
AZStd::string m_name
 
AZStd::vector< MultiplayerAuditingElementm_children
 

The documentation for this struct was generated from the following file: