Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
|
#include <SessionRequests.h>
Public Member Functions | |
AZ_RTTI (JoinSessionRequest, "{519769E8-3CDE-4385-A0D7-24DBB3685657}") | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZStd::string | m_sessionId |
A unique identifier for the session. | |
AZStd::string | m_playerId |
A unique identifier for a player. Player IDs are developer-defined. | |
AZStd::string | m_playerData |
Developer-defined information related to a player. | |
JoinSessionRequest The container for JoinSession request parameters.