Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ISessionHandlingRequests.h>
Public Attributes | |
uint32_t | m_playerConnectionId = 0 |
A unique identifier for player connection. | |
AZStd::string | m_playerSessionId |
A unique identifier for registered player in session. | |
SessionConnectionConfig The properties for handling player connect/disconnect