Open 3D Engine NvCloth Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
NvCloth::ActorClothSkinning::NonSimulatedVertex Struct Reference

Public Attributes

AZ::u32 m_originalVertexIndex = 0
 
AZ::u32 m_influenceOffset = 0
 
AZ::u32 m_influenceCount = 0
 

The documentation for this struct was generated from the following file: