Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::BuilderComponent Class Referencefinal

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (BuilderComponent, "{575369ea-7f73-478e-8e0e-c5e62bcd12ac}")
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: