Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::EditorParticleRequests Class Referenceabstract

Inherits AZ::EBusTraits.

Public Member Functions

virtual AZStd::vector< AZStd::string > GetEmitterNames ()=0
 
virtual int GetEmitterIndex (size_t index)=0
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

The documentation for this class was generated from the following file: