Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::ParticleConfig Class Reference

Public Member Functions

 AZ_TYPE_INFO (ParticleConfig, "{4b8ee7e5-fcb9-4a42-9e16-6bc1c275735d}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: