Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticle::ParticleEditDataConfig Class Reference

Public Member Functions

 AZ_TYPE_INFO (ParticleEditDataConfig, "{0C07EB32-D257-DE0A-93E5-65EAC2987E90}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: