Open 3D Engine OpenParticleSystem Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
OpenParticleSystemEditor::AssetWidget Class Reference

Inherits QWidget.

Public Member Functions

 AssetWidget (const AZStd::string &label, const AZ::Data::AssetType &assetType, QWidget *parent=nullptr)
 
void Clear ()
 
void SetAssetId (const AZ::Data::AssetId &newId)
 
void SetOnAssetSelectionChangedCallback (AssetChangeCB funcPtr)
 

The documentation for this class was generated from the following file: